load image
Shows how to load an image. Needs to be on a server.
sketch.js
var img = null;
// getting started with p5js
function setup() {
// executed once
img = loadImage("black.png");
colorMode(HSB,360,100,100,100);
var canvas = createCanvas(600, 600);
canvas.parent('sketch');
imageMode(CENTER);
}
function draw() {
// executed all the time
background(360,23,100);
image(img, width/2,height/2);
}
index.html
<!doctype html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>{page.title}</title>
<meta name="description" content="something">
<meta name="author" content="me">
</head>
<body>
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.4.17/p5.min.js"></script>
<script type="text/javascript" src="sketch.js"></script>
<div id="sketch"></div>
</body>
</html>